The Independent (UK), October 16 The game design industry, once viewed as the purview only of hobbyists and the self-taught computer scientist, is emerging as a viable career path and as a serious academic field. In fact, the last few years have been regarded something of a golden age for video games, with sales records shattered regularly and critical acclaim at an all-time high. While it is still very difficult to land jobs within the biggest gaming companies, the industry needs game designers more than ever: not just directors who orchestrate the entire game, but also junior-level employees who design systems and individual set pieces. To get a start in the games business, either as an indie developer or as an employee of an established studio, there are a number of skills you need: technical skills, creative skills, analytical skills, team-working skills and entrepreneurial skills. There are many people who now want to work in games, but few who measure up to the requiremen